VIR. GARDEN 2021 

 

 

The interactive installation negotiates concepts such as garden, memory, map, and the relative viewer’s position in space. Each step of the viewer on a network of sensors, provides a different composition of the audio and visual parts of the archive, a different formation of digital memory. Audio and visual recordings related to the temporal and spatial identities of various “gardens” create constant new narrations and interpretations. Different atmospheres that constitute the virtual entity of the garden are revealed and various conflicting elements that make it up are highlighted.;

 

Technical memory in digital culture could be characterized as an active process by “its conflation with storage, which produces the odd, almost paradoxical idea of enduring ephemerality". As Clarks mentions it is not so much a place of rest but part of a wider setting of calculation (working memory)". [3] “But today’s digital fusion of network and archive ushers in a hyperconnectivity, namely ‘a new shaper of patterns of experience both synchronic and diachronic, forging and reforging new assemblages of remembering and forgetting’ (Hoskins and Tulloch 2016,9)”. [3]. The micro archive of the audio-visual material which composes the virtual material of the interactive installation includes various digitally recorded memories. “The digital does reveal alien and unpalatable memories, but it also transcends the time of now and then, reconnecting, reimagining and reconstituting the past as network, as archive, as present”. [2] By the various combinations of the projected shots and consequently the produced different sequences of fragmented memories, memory is separated and released from its spatial and temporal boundaries, is reconstructed, reimagined, and reconstituted.

 

 

 

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